What was the first word said ?

Do you have something to sell/giveaway? A Business you want to let us know about? Found any good deals? Post them here.
Post Reply
User avatar
BeNotDeceived
Agent38
Posts: 8960
Location: Tralfamadore
Contact:

What was the first word said ?

Post by BeNotDeceived »

https://youtu.be/8nEHp4USpac Application life Cycle ???
https://insights.dice.com/2014/09/17/how-to-build-apps-in-swift/ wrote: import UIKit
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: NSDictionary?) -> Bool {}
func applicationWillResignActive(application: UIApplication) {}
func applicationDidEnterBackground(application: UIApplication) {}
func applicationWillEnterForeground(application: UIApplication) {}
func applicationDidBecomeActive(application: UIApplication) {}
func applicationWillTerminate(application: UIApplication) {}

Ok, so there’s the opening salvo:

Insights into 🎲, whereas what are dice good for, without cice.

Anyways, the weird deal is that voice synthesizers have come along way. Very simple to generate a first utterance. But, the trick was pacing and NSNotifications handle that.

Anyways, soon my app was speaking notifications that it received. That’s what triggers the functions in the appDelegate. Trouble was it was saying too much. So I wrote routine(s) where it only says UPPER CASE characters.

// main argument :arrow: all y’all’s are experts at that. :P
enum WORDS: String {

longNameDidExistWithOptions = longnamedidEXISTwithoptions

}
Arguments are inputs to functions, so my routine/function would output “EXIST” to be spoken.
How would you rework the appDelegate function names, to identify each by only hearing one word ?

What would be the first thing said :?:

🔺 Look 👀 up for a clue. 🔺
30 views b4 911 phantom edit.
🔻Look 👀 down for a peek under the hood. 🔻

Image

Magenta digits, means it's set to run, Demo the Magnificent. :idea:

Post Reply